16th century, Milo RAMBALDI, architect and prophet, developed an extraordinary machine capable of opening the doors of time.
5 centuries later, CIA agent S. Bristow finally collects all the pieces of this revolutionary invention.
To escape from enemy agents who came to steal the machine, Sydney decides to use it. Agent Vaughn, his teammate, takes care of dismantling it. Questioned by the enemy camp he refuses to speak.
You and your agents will return to Sydney's apartment to save her and bring her back.
For this you will reassemble Rambaldi's machine by following the clues left by agent Bristow you have 61 minutes ...
3 to 6 players - from 10 years old (if accompanied
by an adult)